session Kalogeron

Wizard tower of Zakhad II

Abstract

The main goal of the exploration was mapping the Wizard tower of Zakhad, and the party acquired information and books. They discovered that Zakhad, an old wizard obsessed with divinity, captured a great elemental and a monitor of the gods, which was originally in service of the god of magic. Zakhad is described as an old man in fancy, rune-engraved robes, with coins over his eyes and pushed-back lips.

Player Characters

7/7

Notes

Enter Wizard tower of Zakhad:

  • Straight door rune is glowing will TP us to the bedchambers
  • straight door (no tp) to check if the mapping is worth it
  • backwards
    • Townhall vibes, 4 massive pillars with chains, chaining a huge creature.
    • Creature has a head of fire (Fire elemental) has got a lot of magic pumped into it or is just a very old elemental
    • Doors backwards
  • backwards
    • Laboratory, yellow water & teal tubes, weird experimental creatures
    • Doors backwards, straight, left
  • backwards
    • Storage room
    • Everything seems to be dropped here randomly
    • 3 mice
      • Marcelo (Italian accent)
      • Antonio
      • Eduardo
      • RIP Pedro
      • They want us to kill the simulacrum (their master)
    • Doors straight (has another secret exit? up stairs?)
  • forwards
    • back to entrance, this door works both ways
  • right
    • Kitchen
    • Animated cleaning supplies attacked us
      • Doesn’t bleed
      • defeated, learned the “Animate Object” Ritual (Pitaya)
    • Doors backwards, 2 forwards (left, right)
  • left
    • back to laboratory
  • left
    • enhanced gravity, bookshelves, basin with a weird liquid
      • Divination books an divine spellcasting
      • 1 book written by an Esoteric
    • gravity knob under the basin, the inside of the basin has infinity
    • little tear spotted
    • Doors backwards, straight
  • forwards
    • big shallow lake, large constellations
    • ripples like water
    • Doors left, right
  • left
    • Alluum defender golem workshop
    • missing a heart, could be modified to be friendly.
  • backwards
    • Kitchen
  • right
    • Elemental room
  • Laboratory
  • Straight
    • creature, ball of feathers, 2 horns, 4 arms
      • Something of divine origin, monitors the gods used to have.
      • projected a vision of a man with coins for eyes in pristine clothes and robes with ancient glyphs. and then brainshocked Pitaya with memories of it’s capture.
      • tied to the god of magic
    • absolutely massive, covers the horizon
    • Doors, backwards
  • backwards
    • personal chambers
    • a play: “The last betrayal was the first”, satire, dated around end of EoU
    • the 100 names of order, praises stability hierarchy and divine law
    • records of the pantheonic conclave vol. 3, comments on the divine council/kalogeron, these are also available if you have high enough clearance on the council.
      • Written fairly recently after the Tyrannical War to setup laws around the divine, sacred texts, etc. to prevent another war of the same scale.
  • ring back to the entrance.
    • Another rune has lit up (right) which lead to the elemental room
  • fast travel to the fire elemental
    • talked the fire elemental
    • likes the master
    • merges with smaller elementals.

post dungeon

  • Talked to Ashmedai
    • Gave him the Records of the Pantheonic conclave vol. 3