The Learn a Spell downtime activity can be taken in the void by any class that has a repertoire of spells, such as a spellbook for wizards. Any common spell can be chosen, uncommon or rare spell scrolls must be found or otherwise obtained.

To learn the spell you must use the corresponding skill of the tradition of the repertoire you are adding the spell to. For example, if you were a cleric with the bard multiclass archetype, you couldn’t use Religion to add an occult spell to your bardic spell repertoire.

You must pay the materials for the spell listed in the table below and attempt the skill check.

Critical Success You expend half the materials and learn the spell.
Success You expend the materials and learn the spell.
Failure You fail to learn the spell but can try again after you gain a level. The materials aren’t expended.
Critical Failure As failure, except you expend half the materials.

Spell LevelPriceTypical DC1
1st or cantrip2 gp15
2nd6 gp18
3rd16 gp20
4th36 gp23
5th70 gp26
6th140 gp28
7th300 gp31
8th650 gp34
9th1,500 gp36
10th7,000 gp41

Footnotes

  1. Typically: +2 for uncommon, +5 for rare.