Sharan

Last edited on 24 Sept 2026

Capital of the Sassanid Empire. A marvel of magical engineering and order, surrounded by double walls and divided into harmonized districts.

It hosts institutions such as the University of Nine Stars.

QUOTE

The Spire Codes of Sharan
By decree of the Crystal Spire and the Sultan’s Spear
Let all citizens and visitors to the City of Sharan heed the following ordinances:

I. Magic in the Streets
The use of magic is permitted in public, but citizens are reminded:
Spells that significantly alter people, property, or the environment may trigger automatic response by city regulators.

II. The Crystal Silence
Within sight of the Crystal Spire, spellcasting beyond the third tier is forbidden without sanctioned invitation.
This is for your safety and the harmony of the capital.

III. The River’s Sanctity
The River Sharan and its aqueducts are sacred infrastructure.
Any tampering—mundane or magical—will be met with full imperial justice.

IV. The Artisan’s Oath
All enchanted goods produced in the Glassworks must bear registered sigils of origin and integrity.
Unmarked enchantments will be seized and investigated.

V. Responding to Imperial Agents
Should you be approached by a city official or enforcement triad, cease all movement and comply with instruction.
Do not be alarmed. The peace of the Empire watches over you always.

Harmony flows from trust. Knowledge flows from harmony. Let both flourish in Sharan.

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