2026-10-15 SYTHIAN

Thetford Beasts
Contributed by Safier
Session Date: 2026-10-15
Guild Expedition Record
PF
Linked QuestThetford Beasts
Reported LootVine Arrow (10 GP), Gold (10 GP)
Discord DiscussionView Session Thread
Quest Briefing: Thetford BeastsCompleted
Questgiver: Prof. Eratosthenes

The people of Thetford are having trouble with wild beasts coming from the Iron Wood east.

Reward: 10 GP / person
CombatForestHunting
Attending Player Characters (6)
C
Cilli
Lvl 2

Leshy Ranger

A

Human Monk

Bing Bonk

Orc Barbarian

Iroha
Iroha
Lvl 2

Kitsune Witch

S
Saki
Lvl 2

Leshy Druid

C
Crimson
Lvl 2

Played by tomas

Abstract

The Guild receives a quest to resolve some trouble with wild beasts coming from the forest near Thetford. Mission successful, after which a trip to Wamerwick through Rothfield is taken for sightseeing purposes.

Notes
  • Arashi Kazehara, Bing Bonk, Iroha, Saki, Crimson and Cilli meet and form a party to go to Thetford.
  • They journey to Little Hould, from where local cart taxi-service helps them get to Thetford via the path through the Iron Woods.
    • Cilli notices some things lying in wait in the forest, but doesn't act on it.
  • They arrive at the local tavern, which is noticeably filled with soldiers of the Grand Duchy of Hatham.
    • The locals are wary but not unwelcoming of adventurers.
    • They speak to a granny with a sword, who tells them wolves have been attacking Thetford at night.
    • The party spends the night at the tavern, where Crimson plays some music.
  • The party goes into the woods, where they find many animal tracks and some big wolf-like prints, which they identify as warg prints.
  • Following the trail, they find a warg camp and four wargs, one bigger and three smaller specimens.
    • Battle ensues
      • Bing Bonk and Cilli, with help of her falcon, finish of the big one.
      • Crimson inspires the party with a song.
      • Bing Bonk takes out the remaining three wargs on his own in a mighty effort.
    • After the fight, they notice the wargs have a red haze in their eyes, which fades as the life leaves them.
      • They suspect remote control made these critters violent, but no clues remain as to who controlled them. Speculation suggests a witch, but there is no proof.
QUESTION

The origin of this mind control has to be found and stopped, since it posses a direct treat to Thetford.

  • Four vine arrows are found, Arashi Kazehara can find some identifiable remains, Saki takes some warg teeth and Crimson tries to lick the skull of a warg, first having to skin the head.
  • The party returns to Thetford, by mistake exiting the forest at the giant gate northeast of Thetford.
    • Arashi Kazehara delivers the remains to the granny, so they can be buried.
  • Crimson would like to see Wamerwick, so the party travels there by cart once more.
    • On the way, they encounter a field of flowers north of Rothfield.
    • The party stops in Rothfield for some sightseeing.
      • Crimson throws some money into a well, which Iroha immediatly picks up. Iroha gets berated by a citizen for this, but isn't stopped.
      • Cilli asks around for some information on the flowers they saw.
    • The party continues on by foot to Wamerwick.
      • Two party members notice some large round and moist black eyes looking at them through the bush. Cilli stares back, but the party continues their way.
QUESTION

The owner of these eyes is unknown and might potentially pose a threat to the local community. This could be investigated by the Guild.

  • In Wamerwick the party visits the local tavern, where Crimson asks for potential singing gigs.
    • Crimson gets referred to Bramble's Inn, where they might be able to perform sometime.
  • The party returns to The Void after succesfully completing the quest and going on a sightseeing trip.

Comments (0)

Sign in with your Clerk account to comment on this article.

Sign In
Loading discussion...