Necrotic Abnormalities
Abstract
The party joins the Iron Fang Convoy in Gurgich and travels to Khal to investigate reports of necromancy. They successfully defeat a giant zombie amalgamation and destroy a cursed obelisk in a forest graveyard before returning with proof of their victory.
Player Characters
Notes
- Met Douglas as a representative of the guild who shall not be named
- Given Silver Fangs, which we must wear visibly
- Everything takes place in the country: Evolution Epicentre on the Old Continent (as opposed to the New Continent)
- Starting village is called Gurgich
- Repurposed tavern being used by Iron Fang Convoy
- Adventuring guild, Silver Fangs is symbol.
- Talked to Urmd Irvidril as “Quest Giver” (has 2 fangs, dwarf)
- Talked to Roland Garros (3 Fangs, dwarf)
- Had to travel to Khal
- Lies North-eastwards of Gurgich
- Necromancy was spotted south-eastwards of the town
- Found a corpse with lingering preservation magic on the way.
- Clearing in the forest with Graveyard
- Had magical fog oozing from obelisk + zombies
- Unnamed Necromancer spotted in the forest ordering the zombies around.
- One of them was a giant amalgamation of an orc and a dwarf with a bunch of legs and arms that he threw at us (the dwarf part had 3 lungs).
- Killed the zombos
- Destroyed the face that was spewing fog on the obelisk
- Dwarven inscription on the obelisk
- Took the head of the big zombo back as proof
- Dalia Nines stabbed herself twice making her wounded 3 and almost dying.
- There’s like cybernetic but magic enhancements in Hilonor
- Talked to the locals to finish up session
- Magic is pretty rare & new here.
- The leader of Iron Fang Convoy (or at least they who decide the ranking) is on New Continent
- We had like a blood moon event and could a see the Suspicious Vampire Mansion from like a ~30 km (~20 miles) away, there was concerto music coming from there that was audible for some reason.
PS: Dalia Nines has horrible (stinky) rizz